![]() Luckily, automatic mode works.īut as I said, this conversation as I said is totally pointless, so this is the end of this conversation, I'm sorry. So, if the structure is perfect, very bad answer from MO: "No game data on top level". "unpack archive to the game (root) directory", then the result is perfect! ![]() So, an example mod archive looks like it: Because the first question is, what was first, the mods, or this modmanager? The MO2 decided what is the truth, and say it: many(!!!) mod packaged incorrectly?įor example, in FalloutNV, all mod stored in the Data directory. Unfortunately, as I can see, this conversation is totally pointless.
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